Meet the team
We are a team of Epitech students developing a game engine based on voxels. Our goal is to create a voxel engine and editor that is fast, reliable, and easy to use. We are passionate about game development and are excited to share our work with the world.
Stay up to date with our progress by following us on social media and checking out our blog.
Team members

Victor
Project Manager / Engine developer

Mathieu
Engine Developer

Samuel
Frontend Developer

Thomas
Editor Developer

Thomas
Editor Developer

Stepan
Editor Developer

Jules
Backend Developer

Maxime
Engine Developer

Clovis
Engine Developer

Yoann
Editor Developer

BetterVoxel
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