Meet the team

We are a team of Epitech students developing a game engine based on voxels. Our goal is to create a voxel engine and editor that is fast, reliable, and easy to use. We are passionate about game development and are excited to share our work with the world.

Stay up to date with our progress by following us on social media and checking out our blog.

Team members

Victor

Victor

Project Manager / Engine developer

Mathieu

Mathieu

Engine Developer

Samuel

Samuel

Frontend Developer

Thomas

Thomas

Editor Developer

Thomas

Thomas

Editor Developer

Stepan

Stepan

Editor Developer

Jules

Jules

Backend Developer

Maxime

Maxime

Engine Developer

Clovis

Clovis

Engine Developer

Yoann

Yoann

Editor Developer