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Gizmo Usage

Usage of the Gizmo in the Game Scene, and how to turn it on/off.

Gizmo Usage

This guide walks you through the Gizmo, how to use it, and disable it.

The Gizmo is the easiest way to manipulate your Game Element's size, rotation, and position.

gizmo-full

Movement

gizmo-move

Movement lets you change the position of the game element in the world. You can move it in two ways:

  1. By dragging the arrow. This will move the game element in the arrow's axis only.
  2. By dragging the square. This will move the game element in the two other axis, but not the arrow's one.

Rotation

gizmo-rotate

Rotation lets you change the orientation of the game element. You can rotate it in two ways:

  1. By dragging a colored arc. This will change the rotation according to on axis only.
  2. By dragging the white circle. This will change the rotation according to THE CURRENT VIEW. This means that all axes are can be rotated simultaneously.

/// GIF DE LA ROTATION AVEC LE CERCLE BLANC ET L'INSPECTOR A COTE. UTILISER UN RECTANGLE DE 1x3x6

Scaling

gizmo-scale

Scaling lets you change the dimentions of the game element. You can scale it in three ways:

  1. By dragging the arrow. This will change the dimention of the arrow's axis only.
  2. By dragging the square. This will change the dimention of both other axis simultaneously.
  3. By dragging the circle. This will change the dimention of all three axes simultaneously.

/// GIF DE SCALING

Disabling the Gizmo

If you want to disable the Gizmo, you can do so from the Toolbar, in the "Transforms" part of the View tab. There, you can disable Movement, Rotation or Scaling separately.

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